Super Mobile

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Some mobiles are stronger than others and upon their defeat, a greater reward will also be yours. Below is a small list of some of these supermobs that can be found in MUME.


Contents

Minor Supermobs

Wight Captain

In his tower the stairs will crumble, so be careful. He loads a broad silver belt.

Necromancer

Loads a red amulet, his dwellings also serve as a safe refuge out west for Orc, Black_Númenórean and Troll.

Mormaeg the Spider

In the Windswept Plains, rumours have formed of a Spider Lair.

Wuda

Wyrdda

Overseer

Sometimes he loads a mighty dwarven axe, dwarfs have it more easy to enter his abode.

Tall Orc

Easy way to get a full metal set and some more.

Nagrorh

A foul abomination, believed to haunt an ancient crypt between the Shire and the Grey Havens.

Major Supermobs

Old Man Willow

In J. R. R. Tolkien's work, Old Man Willow is an evil tree that lives in the Old Forest next to the Shire.

The Kraken

An ancient beast, also reknowned as the Watcher in the Water.

Ghostly Captain

Sapphire and a mighty warsword you can find here.

Eblees

Evil in Mirkwood

Blood Wight

Loads a bejeweled shield and engraved broadsword, the blood wight itself can be tricky to hunt down, especially if he manages to escape further inside the valley where he dwells. Suggestion, bring one good buffer and two casters for a quick path.

Wight Lord

He can load ruby ring, fine grey cloak, blue scroll, heavy morningstar and sometimes a wightblade, before you defeat the Lord you must kill all the nobles in the catacombs. Bring some people, at least one buffer and two casters.

Dwarven Statue

It lives in a huge hall close to Eregion and then some south towards Dunland. Wow, this statue hits hard, it should be considered a supermob. Bring a lot of people. Loads a nice twin head axe. Hint: Inside this hall sometimes a black horn shortbow loads, you can grab it without killing the statue.

Chief of Tharbad

Loads iron ring and sometimes also the much sought after no track boots.

Dead Knight

Bill, Bert, and Tom

You have to defeat these three troll oafs to get your hands on the famous glowswords, like Sting for example but that's a dagger though.

Scaly Beast

Collect the herbs and mix the potion, reward is a gleaming belt.

Mithnaur the Dragon

Only one word can describe this supermob best- Copper !

Ebon Wraith

Master Assassin

Just outside Tharbad north gate you will find an oakdoor leading east, below lives the Master Assassin. Not that hard to kill and reward is upgraded lockpicks and sometimes a slender dagger. Beware his bag of powder, it might stun you and you become blind for a moment.

Unqalome the Great Dark

Broghha

A very fat man at war with Rohan, he wields a nice spear.

Sage

In the old orc caves lives the sage and his bodyguards, he loads a black runed dagger. As a Pukes (Good race) player, bring a lot of people, it's the perfect ambush spot.

Beorn

The guardian of Anduin Vale

Moria

Bulag/Grey Spider

Karcarak

Umuk

Shaghosh

Mezagor

Muranog the High Lieutenant

The Balrog

Durin's Bane, a creature not to be taken lightly even by the greatest of legends. The rewards for his defeat are of equal value.

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